A fast-paced number-tapping logic game built in Godot.

Shcuttle Table is a clean, minimalist puzzle-and-speed game where players tap numbers in ascending order on a dynamic grid. The game trains reaction time, accuracy, and short-term planning while keeping the experience simple and intuitive for players of all ages.

The grid size is fully scalable (2×2 to 7×7), with the layout and UI automatically adjusting to fit any configuration. A built-in timer tracks completion speed, and players can challenge themselves to beat their best records across different grid sizes.

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