FFFight is a 2D auto-battler prototype built in Godot.

FFFight 是一个用 Godot 制作的 2D 自走棋原型。

Units fight automatically each round. You earn resources, upgrade your bank, and pick Hexes — global modifiers that reshape the rules of each run.

每回合单位自动战斗。赚取资源、升级银行,并选择 Hex——改变每局规则的全局修改器。

The focus is on system interactions: how abilities, stats, and modifiers stack and combine in unexpected ways.

核心在于系统交互:技能、属性与修改器如何叠加,产生出乎意料的组合效果。

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Current build is an early prototype. Balance and content are still evolving.

当前版本为早期原型,数值与内容仍在持续调整中。

Controls: Mouse only (UI interaction)

操作:仅鼠标(UI 交互)

Feedback welcome.

欢迎反馈。

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