View all by redmaker007
redmaker007
Follow redmaker007
Follow
Following redmaker007
Following
Add To Collection
Collection
Comments
Devlog
Related games
Related
FFFight
←
Return to FFFight
Devlog
🚀 版本更新 v1.2:“汉化桥梁”与模块文本实装 指挥官们,系统现已支持中文。
March 07, 2026
by
redmaker007
🚀 版本更新 v1.2:“汉化桥梁”与模块文本实装 指挥官们,系统现已支持中文。 如果说 v1.1 赋予了游戏“粗线条卡通”的灵魂,那么 v1.2 则带来了核...
Continue reading
🚀 版本更新 v1.1:“模塊”時代開啟與畫風全面新生! 各位戰略指揮官,戰場視覺現已全面升級。
March 06, 2026
by
redmaker007
🚀 版本更新 v1.1:“模塊”時代開啟與畫風全面新生! 各位戰略指揮官,戰場視覺現已全面升級。 v1.1 版本不僅是邏輯上的更新,更是一場視覺上的華...
Continue reading
🚀 Update v1.1: The "Module" Era & Artistic Rebirth!Strategic Commanders, the battlefield has never looked this sharp.
March 06, 2026
by
redmaker007
🚀 Update v1.1: The "Module" Era & Artistic Rebirth! Strategic Commanders, the battlefield has never looked this sharp. Version 1.1 is not just a logic update; it’s a total visual transformation...
Continue reading
🚀 Update v0.9: Massive Visual Overhaul! "Commander HUD" & Retro CRT Filter
February 26, 2026
by
redmaker007
🚀 Update v0.9: Massive Visual Overhaul! "Commander HUD" & Retro CRT Filter Commanders, the wait is over! After weeks of under-the-hood system reworks and balance tweaks, we've taken a massive step...
Continue reading
🚀 Update v0.9: 视觉大换血!代号“指挥官 HUD”与 CRT 复古滤镜
February 26, 2026
by
redmaker007
🚀 Update v0.9: 视觉大换血!代号“指挥官 HUD”与 CRT 复古滤镜 各位指挥官,久等了! 在经历了数周的底层系统重构和数值平衡后,我们迎来了极其重要...
Continue reading
🚀 Mini Devlog: Economy UI QoL & Operation "Save Blue"!
February 22, 2026
by
redmaker007
🚀 Mini Devlog: Economy UI QoL & Operation "Save Blue"! Hey everyone! In this mini-update, we’re bringing a highly requested Quality of Life feature to the economy system, AND we are delivering a...
Continue reading
🚀 开发者小更新:经济系统 UI 优化 & “拯救 Blue”行动!
February 22, 2026
by
redmaker007
🚀 开发者小更新:经济系统 UI 优化 & “拯救 Blue”行动! 大家好!这次的微型更新不仅带来了大家呼声极高的经济系统显示优化,我们还对在仓库里...
Continue reading
🚀 Update v0.81: Unit Gallery, Wave Difficulty, & Major Balance Patch!
February 22, 2026
by
redmaker007
🚀 Update v0.81: Unit Gallery, Wave Difficulty, & Major Balance Patch! Hey everyone! In this update, we're bringing you two highly requested features to help you strategize better, alongside a major...
Continue reading
🚀 Update v0.81:全新单位图鉴、波次难度显示与重磅平衡性调整!
February 22, 2026
by
redmaker007
🚀 Update v0.81:全新单位图鉴、波次难度显示与重磅平衡性调整! 大家好! 在这次的更新中,我们不仅对大家关心的单位平衡性进行了重点打磨,还为...
Continue reading
🚀 Update v0.79: Core Mechanics Rework, Visual Polish, and Late-Game Crash Fix!
February 20, 2026
by
redmaker007
Hey everyone! In this update, we've overhauled the underlying stat logic, significantly polished the combat visuals, and standardized the in-game text descriptions. And most importantly—we've finall...
Continue reading
🚀 Update v0.79:底层机制重构、视觉打磨与后期崩溃修复!
February 20, 2026
by
redmaker007
大家好! 在这次的更新中,我们对游戏的底层数值逻辑进行了重构,极大地优化了战斗的视觉表现,并统一了游戏内的文本描述规范。当然,最重要的...
Continue reading
update all unit animation
February 20, 2026
by
redmaker007
🎬 Update – Unit Animation Overhaul All unit animations have been updated. This update improves the visual consistency and responsiveness of every unit in the game. Animations are now smoother, be...
Continue reading